![]() ![]() The map is divided up into different classes, based roughly on socioeconomic backgrounds. The player can experience this if they find some spare Joy lying around, in which the broken Britain with overgrown weeds is turned into the visual opposite, with lush fields and smiles on everybody’s faces. Since most of the characters around the map are taking Joy, a drug that suppresses bad memories and encourages positivity, they are often mentally in a very far away state to what the player, a Downer, sees. Part Mirror’s Edge, part Jesus-Christ-this-is-creepy, We Happy Few has an uncomfortably surreal sense of humour in it. ![]() With We Happy Few, the player is thrown into a post-war England that shows us not only the physical effects of war, but also the emotional ones, too. When people consider dystopias, they are more inclined to think of the Fallouts and zombie games.
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